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AI Insights · Timothy · September 2025

Top 5 Boxing Games on Android in Brazil: Q3 2025 Performance

Explore the performance of the top 5 boxing games on Android in Brazil during Q3 2025, including download trends and revenue insights.

Top 5 Boxing Games on Android in Brazil: Q3 2025 Performance

In the third quarter of 2025, the top boxing games on Android in Brazil have shown varied performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.

I, The One — Fun Fighting Game by CASUAL AZUR GAMES experienced a fluctuating trend in downloads, peaking at approximately 28K in mid-September. Revenue reached its highest at $45 in the last week of September, while weekly active users saw a steady increase, culminating in 78.3K by the end of the quarter.

Boss Fight from BoomBit Games had a notable rise in active users, reaching over 532K by quarter-end. Downloads varied, with a peak of 23.6K in the final week of September. Revenue was highest at $50 in mid-July but showed a general decline thereafter.

Real Boxing 2 by Vivid Games S.A. maintained a consistent revenue stream, peaking at $183 at the start of the quarter. Downloads showed a downward trend, starting at 22.1K and tapering to 12.3K by the end of September. Active users peaked at 36.8K in late July.

Kung Fu GYM: Fighting Games saw a decline in downloads from a high of 14K in mid-July to 8K by the end of the quarter. Revenue was minimal, with a peak of $22 in early August. Active users fluctuated but ended the quarter at 126K.

Karate Fighter: Fighting Games by Fighting Arena showed a decline in downloads, starting at 4.8K and ending at 4K. Despite the lack of revenue, active users increased to 16.2K in late July before declining to 9.3K by September's end.

For more detailed analytics and insights, visit Sensor Tower's official website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2025